Sistema de RESETE:
Restes Free:
11° ao 50° resetes: Ganha 300 pontos, reseta no level 400.
51° ao 100° resetes: Ganha 200 pontos, reseta no level 400.
101° ao 400° resetes: Ganha 110 pontos, reseta no level 400.
401° para frente: Ganha 50 pontos, reseta no level 400.
____________________________________
Volta com: Level 1, e 18 em cada Stats
Zen para resetar: 50.000.000
11° ao 50 resetes: Ganha 400 pontos, reseta no level 370.
51° ao 100° resetes: Ganha 250 pontos, reseta no level 370.
101° ao 400° resetes: Ganha 120 pontos, reseta no level 370.
401° para frente: Ganha 60 pontos, reseta no level 370.
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Volta com: Level 30, e 100 em cada Stats
Zen para resetar: 1
Vip fica FULL com: 1372
Free fica FULL com: 1773
Job Resete Free:
Código:
UPDATE Character SET clevel=('1'), Experience=('0'), Money=Money-('50000000'), LevelUpPoint=500+500*resets, resets=resets+1, Strength=('18'), Dexterity=('18'), Vitality=('18'), Energy=('18'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>399 AND Memb_Stat.ConnectStat = 0 and Money>('50000000') and resets<10 AND MEMB_INFO.vip = 0 --//// UPDATE Character SET clevel=('1'), Experience=('0'), Money=Money-('50000000'), LevelUpPoint=2000+300+300*resets, resets=resets+1, Strength=('18'), Dexterity=('18'), Vitality=('18'), Energy=('18'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>399 AND Memb_Stat.ConnectStat = 0 and Money>('50000000') and resets>= 10 and resets<50 AND MEMB_INFO.vip = 0 --//// UPDATE Character SET clevel=('1'), Experience=('0'), Money=Money-('50000000'), LevelUpPoint=6700+200+200*resets, resets=resets+1, Strength=('18'), Dexterity=('18'), Vitality=('18'), Energy=('18'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>399 AND Memb_Stat.ConnectStat = 0 and Money>('50000000') and resets>= 50 and resets<100 AND MEMB_INFO.vip = 0 --//// UPDATE Character SET clevel=('1'), Experience=('0'), Money=Money-('50000000'), LevelUpPoint=15500+110+110*resets, resets=resets+1, Strength=('18'), Dexterity=('18'), Vitality=('18'), Energy=('18'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>399 AND Memb_Stat.ConnectStat = 0 and Money>('50000000') and resets>= 100 and resets<400 AND MEMB_INFO.vip = 0 --//// UPDATE Character SET clevel=('1'), Experience=('0'), Money=Money-('50000000'), LevelUpPoint=39390+50+50*resets, resets=resets+1, Strength=('18'), Dexterity=('18'), Vitality=('18'), Energy=('18'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>399 AND Memb_Stat.ConnectStat = 0 and Money>('50000000') and resets>= 400 and resets<4000 AND MEMB_INFO.vip = 0
Código:
UPDATE Character SET clevel=('30'), Experience=('0'), Money=Money-('1'), LevelUpPoint=600+600*resets, resets=resets+1, Strength=('100'), Dexterity=('100'), Vitality=('100'), Energy=('100'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>369 AND Memb_Stat.ConnectStat = 0 and Money>('1') and resets<10 AND MEMB_INFO.vip = 1 --//// UPDATE Character SET clevel=('30'), Experience=('0'), Money=Money-('1'), LevelUpPoint=2000+400+400*resets, resets=resets+1, Strength=('100'), Dexterity=('100'), Vitality=('100'), Energy=('100'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>369 AND Memb_Stat.ConnectStat = 0 and Money>('1') and resets>= 10 and resets<50 AND MEMB_INFO.vip = 1 --//// UPDATE Character SET clevel=('30'), Experience=('0'), Money=Money-('1'), LevelUpPoint=9100+250+250*resets, resets=resets+1, Strength=('100'), Dexterity=('100'), Vitality=('100'), Energy=('100') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>369 AND Memb_Stat.ConnectStat = 0 and Money>('1') and resets>= 50 and resets<100 AND MEMB_INFO.vip = 1 --//// UPDATE Character SET clevel=('30'), Experience=('0'), Money=Money-('1'), LevelUpPoint=21850+120+120*resets, resets=resets+1, Strength=('100'), Dexterity=('100'), Vitality=('100'), Energy=('100'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>369 AND Memb_Stat.ConnectStat = 0 and Money>('1') and resets>= 100 and resets<400 AND MEMB_INFO.vip = 1 --//// UPDATE Character SET clevel=('30'), Experience=('0'), Money=Money-('1'), LevelUpPoint=45730+60+60*resets, resets=resets+1, Strength=('100'), Dexterity=('100'), Vitality=('100'), Energy=('100'), MapNumber=('0'), MapPosX=('125'), MapPosY=('125') FROM Character JOIN MEMB_STAT ON Character.AccountID=MEMB_STAT.memb___id COLLATE Latin1_General_CS_AS JOIN MEMB_INFO ON Character.AccountID=MEMB_INFO.memb___id COLLATE Latin1_General_CS_AS WHERE clevel>369 AND Memb_Stat.ConnectStat = 0 and Money>('1') and resets>= 400 and resets<4000 AND MEMB_INFO.vip = 1
Creditos: Thefoder (Contrução, idealização e matematica da JOB)
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