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quarta-feira, 20 de agosto de 2014

Mu Magic Hand Editor

Changes in BETA 1.0 rc:

Add interface for Encode and Decode Graphics ozt, ozb, ozj. (for pyrrhic user 
Some Few Fixes

That allows for now?

Allow editing non-ANSI characters (accents, etc).
Searching for text files (Text.bmd, Slide.bmd, etc.)..

Edit bmd files:

BuffEffect.bmd OK autofix CRC !!!
Credit.bmd OK
ServerList.bmd OK
Dialog.bmd OK
Filter.bmd OK
CRC autofix
FilterName.bmd OK
Minimap.bmd OK
Gate.bmd OK
CRC autofix Item.bmd OK!
ItemAddOption.bmd OK
ItemSetOption.bmd OK autofix CRC !!!
ItemSetType.bmd OK autofix CRC !!!
JewelOfHarmonyOption.bmd OK
MasterSkillTree.bmd OK autofix CRC !!!
MonsterSkill.bmd OK
MoveReq.bmd OK
Pet.bmd able to add the CRC for now
Quest.bmd OK
QuestProgress.bmd OK
ShopCategoryItems.bmd OK autofix CRC !!!
ShopUI.bmd OK autofix CRC !!!
Skill.bmd OK autofix CRC !!!
Slide.bmd OK
SocketItem.bmd OK
Text.bmd OK
Edit Mix.bmd OK
Edit Minimap.bmd corrected OK
Edit JewelOfHarmonySmelt.bmd but also appear byte values are as loose and not pooled.

Convert graphic files:

OZB -> BMP
OZJ -> JPG
OZT -> TGA
BMP -> OZB
JPG -> OZJ
TGA -> OZT

Edit File wtf:

Message.wtf

Export:

Gate.bmd a Gate.txt
MoveReq.bmd a MoveReq.txt

Needed to work: Having run a web server with php eg XAMPP APPSERVER (which are generally used for web MU).
Place and edit files in the folder eg item.bmd in the folder "files / bmd.


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